State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Character Collection Games on iOS in Australia Q4 2022

Explore the performance trends of the top 5 character collection games on iOS in Australia during Q4 2022, featuring insights from Sensor Tower.

Top 5 Character Collection Games on iOS in Australia Q4 2022

During the fourth quarter of 2022, the top character collection games on iOS in Australia showcased remarkable fluctuations in downloads, revenue, and active users. Here are the key trends for each of the top 5 games according to Sensor Tower.

My Singing Monsters experienced significant growth in weekly revenue, starting at around $4.3K at the end of September and peaking at roughly $60K in the final week of December. Weekly downloads surged to approximately 23.5K in late October before gradually declining to about 6.8K by the year's end. Active users followed a similar trend, rising from around 10K to a peak of nearly 40K in mid-November, then stabilizing around 33K by late December.

Hero Clash:Catch the Thief saw a notable increase in weekly revenue, starting from a modest $28 in late November and climbing to nearly $11.7K by the last week of December. Weekly downloads also showed a strong upward trend, reaching a peak of around 35.7K in early December before settling at about 16.5K by the end of the month. Active users mirrored this growth, increasing from around 2.4K to over 47K in the same period.

X-HERO demonstrated impressive revenue figures, with weekly earnings fluctuating between approximately $41.9K and $85.6K throughout the quarter. Downloads, however, declined from around 42K at the end of September to just over 2K by late December. Active users remained relatively stable, starting at around 98K and ending the year at approximately 65.9K.

Subway Surfers maintained a steady revenue stream, fluctuating between $1.5K and $2.9K per week. Downloads showed a consistent upward trend, increasing from about 10.7K at the end of September to 16.2K by the end of December. Active users saw a decrease from around 648K to approximately 407K over the same period.

EA SPORTS FC™ Mobile Soccer displayed strong revenue growth, starting at approximately $10.2K per week at the end of September and reaching a peak of about $37.2K by mid-December. Weekly downloads saw a peak of around 15.5K in late November before leveling off to about 7.5K by the end of December. Active users increased from around 31.9K to approximately 44.8K over the quarter.

These trends highlight the dynamic nature of the character collection games market on iOS in Australia. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023